Remote — Global

Minecraft Terraformer

Design expansive, believable landscapes and biomes. You’ll architect terrain that feels alive and supports cinematic composition, gameplay flow, and aesthetic cohesion across projects.

What you’ll do

  • Create terrains and biomes with strong silhouettes and composition.
  • Design large-scale topology and micro-detail that fits project needs.
  • Collaborate with builders and organic artists to blend environments naturally.
  • Shape worlds that serve gameplay and cinematic storytelling.

What you’ll bring

  • Strong understanding of world composition and biome logic.
  • Experience shaping large maps and smooth biome transitions.
  • Portfolio showing varied terrain work and naturalistic detail.
  • Collaborative mindset and appreciation for iteration.

What we offer

Remote-first culture, creative growth budget, and a supportive team of world-builders. We value iteration, collaboration, and craftsmanship.

Apply for this role

Environment Team

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Benefits

Full-time
Creative flow
Equity plan
Unlimited PTO
Remote first
Team retreat
Flex schedule
Growth budget